Bug which the game crash when zombie wave ends after 20 days.Bug which zombies can’t find their way to the bait trap.Zombie Wave Number Reduction (Peaceful, Easy Difficulty).Increase defense (steel Building, stone.Increase Storage Quantity (range Trap ).
The meshes that was causing the crash was removed from the map.devs fixed the problem of clients being stuck in the loading screen.Bug fix where wave balance changes were not applied to existing games.Add the text chat shortcut key to the control option.devs fixed the problem of some clients not being able to see the chat window in multiplayer games.devs fixed the game crash during the wave in some games.Devs fixed the problem of clients being stuck in the loading screen.
#DEAD ISLAND SAVE EDITOR TUTORIAL PATCH#
(If you have any issues, please email the devs at patch If you want to suggest or upload modding tools of your own, you can do so by entering the modding forums for Night of the Dead. This is the list of available modding tools for Night of the Dead. pak extractor for Night of the Dead files which enables users to open and modify the. -fallbackOrderForNonUassetFiles (if order is not specified for ubulk/uexp files, figure out implicit order based on the uasset order).-sign (generate a signature (.sig) file alongside the pak).-encryptionkeyoverrideguid (override the encryption key guid used for encrypting data in this pak file).-compressionformat= (set the format(s) to compress with, falling back on failures).-encryptindex (encrypt the pak file index, making it unusable in unrealpak without supplying the key).-extracttomountpoint (Extract to mount point path of pak file).-encryptionini (specify ini base name to gather encryption settings from).